![]() Story is unlike its predecessor a not stong side. The "memories" are cool upgrade and it sticks with character as long as he/she dont eat the dirt.ģ. Its more like, unlocking new items and yeah there is a way tu upgrade your characters. Aside of "upgrading" Shrine of Hope if we can even call it upgrading. ![]() Basically, almost all feel of progression is gone down to the toilet. This game is way more rougelite than the first game and this is a point in split in community. And, not being to topple that succsess.ġ. I will be comparing this to the first game because that is what we do with developers who are clearly a victim of their own success. Almost, very, very different approach in some areas. Red Hook decided for the second game take a different approach. ![]() Sadly i must inform you that.the statement i true. I was sceptical about that statement so I decided to give it a go. I read somewhere in these reviews that it gives an impression that THIS is Red Hook first game. I wish i could say that this is the same type of love/hate relationship that i have with the first game.
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